High Lord
When in his castle, the High Lord watches his slaves, feeds the lizards, and other duties. They wear simple purple robes, and keep their hair combed. However, when on the battlefield, they are as bold and daring as anyone. After years of experience, they know every trick of their trade. Their men follow them fearlessly, confident that through their Lords guidance, none can stand before them.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Lord |
Advances to: | |
Cost: | 100 |
HP: | 63 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | ADT Dark Elf High Lord |
Abilities: | leadership |
Attacks (damage - count)
sword melee | 8 - 5 blade | ||
shield melee | 21 - 1 impact | slows |
Resistances
blade | 10% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | -10% | |||
cold | 20% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | 100 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 60% | |
Mountains | 2 | 60% | |
Mushroom Grove | 1 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | 100 | 0% | |
Village | 1 | 50% |